SpatialViewState Class

Defines a view of one or more SpatialModels. The list of viewed models is stored in the ModelSelector.

Extends

Extended by

Methods

Name Description
constructor(props: SpatialViewDefinitionProps, iModel: IModelConnection, arg3: CategorySelectorState, displayStyle: DisplayStyle3dState, modelSelector: ModelSelectorState): SpatialViewState    
addViewedModel(id: string): void    
attachToViewport(args: Viewport): void See attachToViewport.  
clearViewedModels(): void    
computeFitRange(options?: ComputeSpatialViewFitRangeOptions): Range3d Compute a volume in world coordinates tightly encompassing the contents of the view.  
detachFromViewport(): void See detachFromViewport.  
equals(other: this): boolean Determine whether this ViewState exactly matches another.  
forEachModel(func: (model: GeometricModelState) => void): void Execute a function on each viewed model  
getDisplayedExtents(): Range3d Protected Get world-space viewed extents based on the iModel's project extents. Deprecated  
getViewedExtents(): Range3d Get the extents of this view in CoordSystem.World coordinates.  
isSpatialView(): this is SpatialViewState Returns true if this ViewState is-a SpatialViewState  
removeViewedModel(id: string): void    
toJSON(): SpatialViewDefinitionProps Convert to JSON representation.  
toProps(): ViewStateProps Serialize this ViewState as a set of properties that can be used to recreate it via createFromProps.  
viewsModel(modelId: string): boolean Returns true if this view displays the contents of a Model specified by Id.  
createBlank(iModel: IModelConnection, origin: Readonly<WritableXYAndZ>, extents: Readonly<WritableXYAndZ>, rotation?: Matrix3d): SpatialViewState Static Create a new blank SpatialViewState.  
createFromProps(props: ViewStateProps, iModel: IModelConnection): SpatialViewState Static Create a new ViewState object from a set of properties.  

Inherited methods

Name Inherited from Description
_updateMaxGlobalScopeFactor(): void Protected Inherited ViewState3d  
adjustAspectRatio(aspect: number): void Inherited ViewState3d Adjust the aspect ratio of this ViewState so it matches the supplied value.
alignToGlobe(target: Point3d, transition?: boolean): ViewStatus Inherited ViewState3d For a geoLocated project, align the view with the global ellipsoid by rotating
allow3dManipulations(): boolean Inherited ViewState3d Returns true if ViewTools are allowed to operate in three dimensions on this view.
applyPose(val: ViewPose): this Inherited ViewState3d See applyPose.
calcLensAngle(): Angle Inherited ViewState3d Calculate the lens angle formed by the current delta and focus distance
calculateFocusCorners(): Point3d[] Inherited ViewState3d  
calculateFrustum(result?: Frustum): undefined | Frustum Inherited ViewState3d Calculate the world coordinate Frustum from the parameters of this ViewState.
cartographicToRoot(cartographic: Cartographic, result?: Point3d): undefined | Point3d Inherited ViewState3d Convert a cartographic coordinate to a point in spatial coordinates.
cartographicToRootFromGcs(cartographic: Cartographic, result?: Point3d): Promise<undefined | Point3d> Inherited ViewState3d Convert a cartographic coordinate to a point in spatial coordinates using the GCS reprojection.
cartographicToRootUsingGcs(cartographic: Cartographic[]): Promise<undefined | Point3d[]> Inherited ViewState3d Convert cartographic coordinates to spatial coordinates using the GCS reprojection.
centerEyePoint(backDistance?: number): void Inherited ViewState3d Place the eyepoint of the camera so it is aligned with the center of the view.
centerFocusDistance(): void Inherited ViewState3d Center the focus distance of the camera halfway between the front plane and the back plane, keeping the eyepoint,
clone(iModel?: IModelConnection): this Inherited ViewState3d Make an independent copy of this EntityState
computeDisplayTransform(args: ComputeDisplayTransformArgs): undefined | Transform Inherited ViewState3d Compute the transform applied to a model or element at display time, if any.
forEachTileTreeRef(func: (treeRef: TileTreeReference) => void): void Inherited ViewState3d Execute a function against each TileTreeReference associated with this view.
getAspectRatio(): number Inherited ViewState3d Get the aspect ratio (width/height) of this view
getAspectRatioSkew(): number Inherited ViewState3d Get the aspect ratio skew (x/y, usually 1.0) that is used to exaggerate the y axis of the view.
getAuxiliaryCoordinateSystemId(): string Inherited ViewState3d Get the Id of the auxiliary coordinate system for this ViewState
getBackDistance(): number Inherited ViewState3d Get the distance from the eyePoint to the back plane for this view.
getCartographicHeight(point: Readonly<WritableXYAndZ>): undefined | number Inherited ViewState3d  
getCenter(result?: Point3d): Point3d Inherited ViewState3d Get the point at the geometric center of the view.
getDisplayStyle3d(): DisplayStyle3dState Inherited ViewState3d The style that controls how the contents of the view are displayed.
getEarthFocalPoint(): undefined | Point3d Inherited ViewState3d If the background map is displayed, return the point on the globe in directly front of the eye (or in center of view if camera off)
getExtents(): Vector3d Inherited ViewState3d Get the extents of this view in CoordSystem.World coordinates.
getEyeCartographicHeight(): undefined | number Inherited ViewState3d  
getEyeOrOrthographicViewPoint(): Point3d Inherited ViewState3d Obtain an "eye" point for this view.
getEyePoint(): Point3d Inherited ViewState3d Get the current location of the eyePoint for camera in this view.
getFocusDistance(): number Inherited ViewState3d Get the distance from the eyePoint to the focus plane for this view.
getFrontDistance(): number Inherited ViewState3d Get the distance from the eyePoint to the front plane for this view.
getGlobeRotation(): undefined | Matrix3d Inherited ViewState3d If the view is not of the project as determined by getIsViewingProject then return
getGridOrientation(): GridOrientationType Inherited ViewState3d Get the grid settings for this view
getGridSettings(vp: Viewport, origin: Point3d, rMatrix: Matrix3d, orientation: GridOrientationType): void Inherited ViewState3d Populate the given origin and rotation with information from the grid settings from the grid orientation.
getGridSpacing(): Readonly<WritableXAndY> Inherited ViewState3d  
getGridsPerRef(): number Inherited ViewState3d  
getGroundElevation(): number Inherited ViewState3d Returns the ground elevation taken from the environment added with the global z position of this imodel.
getGroundExtents(vp?: Viewport): Range3d Inherited ViewState3d Return the ground extents, which will originate either from the viewport frustum or the extents of the imodel.
getIsViewingProject(): boolean Inherited ViewState3d Return true if the view is looking at the current iModel project extents or
getLensAngle(): Angle Inherited ViewState3d Get the lens angle for this view.
getModelAppearanceOverride(id: string): undefined | FeatureAppearance Inherited ViewState3d Query the symbology overrides applied to a model when rendered using this ViewState.
getOrigin(): Point3d Inherited ViewState3d Get the origin of this view in CoordSystem.World coordinates.
getRotation(): Matrix3d Inherited ViewState3d Get the 3x3 ortho-normal Matrix3d for this view.
getSubCategoryOverride(id: string): undefined | SubCategoryOverride Inherited ViewState3d Query the symbology overrides applied to geometry belonging to a specific subcategory when rendered using this ViewState.
getTargetPoint(result?: Point3d): Point3d Inherited ViewState3d Get the target point of the view.
getUpVector(point: Point3d): Vector3d Inherited ViewState3d Compute the vector in the "up" direction of a specific point in world space.
getViewClip(): undefined | ClipVector Inherited ViewState3d Get the clipping volume for this view, if defined
getXVector(result?: Vector3d): Vector3d Inherited ViewState3d Get the unit vector that points in the view X (left-to-right) direction.
getYVector(result?: Vector3d): Vector3d Inherited ViewState3d Get the unit vector that points in the view Y (bottom-to-top) direction.
getZVector(result?: Vector3d): Vector3d Inherited ViewState3d Get the unit vector that points in the view Z (front-to-back) direction.
globalViewTransition(): number Inherited ViewState3d A value representing the degree to which a view is viewing the globe as opposed to a specific location
hasSameCoordinates(other: ViewState): boolean Inherited ViewState3d Determine whether this ViewState has the same coordinate system as another one.
is2d(): this is ViewState2d Inherited ViewState3d Returns true if this ViewState is-a ViewState2d
is3d(): this is ViewState3d Inherited ViewState3d See is3d.
isEyePointAbove(elevation: number): boolean Inherited ViewState3d  
isEyePointGlobalView(eyePoint: Readonly<WritableXYAndZ>): boolean Inherited ViewState3d  
isSheetView(): this is SheetViewState Inherited ViewState3d Returns true if this ViewState is-a SheetViewState
load(): Promise<void> Inherited ViewState3d Asynchronously load any required data for this ViewState from the backend.
lookAt(args: LookAtPerspectiveArgs | LookAtOrthoArgs | LookAtUsingLensAngle): ViewStatus Inherited ViewState3d Setup view state for either perspective or orthographic view.
lookAtGlobalLocation(eyeHeight: number, pitchAngleRadians: number0, location?: GlobalLocation, eyePoint?: Point3d): number Inherited ViewState3d Look at a global location, placing the camera's eye at the specified eye height above a viewed location.
lookAtGlobalLocationFromGcs(eyeHeight: number, pitchAngleRadians: number0, location?: GlobalLocation, eyePoint?: Point3d): Promise<number> Inherited ViewState3d Look at a global location, placing the camera's eye at the specified eye height above a viewed location using the GCS.
lookAtViewAlignedVolume(volume: Range3d, aspect?: number, options?: MarginOptions & OnViewExtentsError): void Inherited ViewState3d Look at a volume of space defined by a range in view local coordinates, keeping its current rotation.
lookAtVolume(volume: Readonly<WritableLowAndHighXYZ> | Readonly<WritableLowAndHighXY>, aspect?: number, options?: MarginOptions & OnViewExtentsError): void Inherited ViewState3d Change the volume that this view displays, keeping its current rotation.
minimumFrontDistance(): number Inherited ViewState3d  
moveCameraGlobal(fromPoint: Point3d, toPoint: Point3d): ViewStatus Inherited ViewState3d Move camera about the global ellipsoid.
moveCameraLocal(distance: Vector3d): ViewStatus Inherited ViewState3d Move the camera relative to its current location by a distance in camera coordinates.
moveCameraWorld(distance: Vector3d): ViewStatus Inherited ViewState3d Move the camera relative to its current location by a distance in world coordinates.
resetExtentLimits(): void Inherited ViewState3d Resets the largest and smallest values allowed for the extents of this ViewState to their default values.
rootToCartographic(root: Readonly<WritableXYAndZ>, result?: Cartographic): undefined | Cartographic Inherited ViewState3d Convert a point in spatial coordinates to a cartographic coordinate.
rootToCartographicFromGcs(root: Readonly<WritableXYAndZ>, result?: Cartographic): Promise<undefined | Cartographic> Inherited ViewState3d Convert a point in spatial coordinates to a cartographic coordinate using the GCS reprojection.
rootToCartographicUsingGcs(root: Readonly<WritableXYAndZ>[]): Promise<undefined | Cartographic[]> Inherited ViewState3d Convert spatial coordinates to cartographic coordinates using the GCS reprojection.
rotateCameraLocal(angle: Angle, axis: Vector3d, aboutPt?: Point3d): ViewStatus Inherited ViewState3d Rotate the camera from its current location about an axis relative to its current orientation.
rotateCameraWorld(angle: Angle, axis: Vector3d, aboutPt?: Point3d): ViewStatus Inherited ViewState3d Rotate the camera from its current location about an axis in world coordinates.
savePose(): ViewPose3d Inherited ViewState3d Capture a copy of the viewed volume and camera parameters.
setAllow3dManipulations(allow: boolean): void Inherited ViewState3d Set whether ViewTools are allowed to operate in 3 dimensions on this view.
setAspectRatioSkew(val: number): void Inherited ViewState3d Set the aspect ratio skew (x/y) for this view.
setAuxiliaryCoordinateSystem(acs?: AuxCoordSystemState): void Inherited ViewState3d Set or clear the AuxiliaryCoordinateSystem for this view.
setCategorySelector(categories: CategorySelectorState): void Inherited ViewState3d Set the CategorySelector for this view.
setCenter(center: Point3d): void Inherited ViewState3d set the center of this view to a new position.
setDisplayStyle(style: DisplayStyleState): void Inherited ViewState3d  
setExtents(extents: Readonly<WritableXYAndZ>): void Inherited ViewState3d Set the extents of this view in CoordSystem.World coordinates.
setEyePoint(pt: Readonly<WritableXYAndZ>): void Inherited ViewState3d Change the location of the eyePoint for the camera in this view.
setFocusDistance(dist: number): void Inherited ViewState3d Set the focus distance for this view.
setGridSettings(orientation: GridOrientationType, spacing: Point2d, gridsPerRef: number): void Inherited ViewState3d Set the grid settings for this view
setLensAngle(angle: Angle): void Inherited ViewState3d Set the lens angle for this view.
setOrigin(origin: Readonly<WritableXYAndZ>): void Inherited ViewState3d Set the origin of this view in CoordSystem.World coordinates.
setRotation(rot: Matrix3d): void Inherited ViewState3d Change the rotation of the view.
setRotationAboutPoint(rotation: Matrix3d, point?: Point3d): void Inherited ViewState3d Set the rotation of this ViewState to the supplied rotation, by rotating it about a point.
setStandardGlobalRotation(id: StandardViewId): void Inherited ViewState3d Orient this view to one of the StandardView rotations, if the the view is not viewing the project then the
setStandardRotation(id: StandardViewId): void Inherited ViewState3d Orient this view to one of the StandardView rotations.
setupFromFrustum(frustum: Frustum, opts?: OnViewExtentsError): ViewStatus Inherited ViewState3d Initialize the origin, extents, and rotation from an existing Frustum
setViewClip(clip?: ClipVector): void Inherited ViewState3d Set or clear the clipping volume for this view.
supportsCamera(): boolean Inherited ViewState3d  
turnCameraOff(): void Inherited ViewState3d Turn the camera off for this view.
verifyFocusPlane(): void Inherited ViewState3d Ensure the focus plane lies between the front and back planes.
viewsCategory(id: string): boolean Inherited ViewState3d Determine whether the specified Category is displayed in this view
calculateMaxDepth(delta: Vector3d, zVec: Vector3d): number Protected Static Inherited ViewState3d  

Properties

Name Type Description
className Accessor Static ReadOnly string The name of the BIS class associated with this class.  
defaultExtentLimits Accessor ReadOnly { max: number, min: number } Returns the default extent limits for this ViewState.  
modelSelector Accessor ModelSelectorState    
onViewedModelsChanged Readonly BeEvent<() => void> An event raised when the set of models viewed by this view changes, only if the view is attached to a Viewport.  

Inherited properties

Name Type Inherited from Description
_cameraOn Protected Inherited boolean ViewState3d True if the camera is valid.
analysisStyle Accessor Inherited ReadOnly undefined | AnalysisStyle ViewState3d See DisplayStyleSettings.analysisStyle.
areAllTileTreesLoaded Accessor Inherited ReadOnly boolean ViewState3d Returns true if all TileTrees required by this view have been loaded.
Note that the map tile trees associated to the viewport rather than the view, to check the
map tiles as well call areAreAllTileTreesLoaded.
auxiliaryCoordinateSystem Accessor Inherited ReadOnly AuxCoordSystemState ViewState3d get the auxiliary coordinate system state object for this ViewState.
backgroundColor Accessor Inherited ReadOnly ColorDef ViewState3d Get this view's background color.
camera Readonly Inherited Camera ViewState3d The camera used for this view.
categorySelector Accessor Inherited CategorySelectorState ViewState3d Selects the categories that are display by this ViewState.
classFullName Accessor Static Inherited ReadOnly string ViewState3d Get full BIS class name of this Entity in the form "SchemaName:ClassName".
classFullName Readonly Inherited string ViewState3d The full class name in the form "schema:class".
className Accessor Inherited ReadOnly string ViewState3d The name of the BIS class associated with this class.
code Readonly Inherited Code ViewState3d The Code for this element
description Inherited string | undefined ViewState3d  
details Accessor Inherited ReadOnly ViewDetails3d ViewState3d Provides access to optional detail settings for this view.
displayStyle Accessor Inherited DisplayStyle3dState ViewState3d The style that controls how the contents of the view are displayed.
extentLimits Accessor Inherited ExtentLimits ViewState3d Get or set the largest and smallest values allowed for the extents for this ViewState
The default limits vary based on the type of view:
- Spatial and drawing view extents cannot exceed the diameter of the earth.
- Sheet view extents cannot exceed ten times the paper size of the sheet.
Explicitly setting the extent limits overrides the default limits.
extents Readonly Inherited Vector3d ViewState3d The extent of the view frustum.
federationGuid Readonly Inherited string | undefined ViewState3d A FederationGuid assigned to this element by some other federated database
forceMinFrontDist Inherited number ViewState3d Minimum distance for front plane
globalScopeFactor Accessor Inherited ReadOnly number ViewState3d A value that represents the global scope of the view -- a value greater than one indicates that the scope of this view is global.
id Readonly Inherited string ViewState3d The Id of this Entity.
iModel Readonly Inherited IModelConnection ViewState3d The iModel from which this Entity was loaded
isAttachedToViewport Accessor Inherited ReadOnly boolean ViewState3d Returns whether this view is currently being displayed by a Viewport.
isCameraOn Accessor Inherited ReadOnly boolean ViewState3d  
isCameraValid Accessor Inherited ReadOnly boolean ViewState3d Determine whether the camera is valid for this view
isGlobalView Accessor Inherited ReadOnly boolean ViewState3d  
isPrivate Inherited boolean | undefined ViewState3d  
jsonProperties Readonly Inherited { T } ViewState3d Optional json properties of this Entity.
model Readonly Inherited string ViewState3d The ModelId of the Model containing this element
modelDisplayTransformProvider Accessor Inherited undefined | ModelDisplayTransformProvider ViewState3d An object that can provide per-model transforms to be applied at display time.
name Accessor Inherited ReadOnly string ViewState3d Get the name of the ViewDefinition from which this ViewState originated.
onDisplayStyleChanged Readonly Inherited BeEvent<(newStyle: DisplayStyleState) => void> ViewState3d An event raised just before assignment to the displayStyle property, only if the view is attached to a Viewport.
onModelDisplayTransformProviderChanged Readonly Inherited BeEvent<(newProvider: ModelDisplayTransformProvider) => void> ViewState3d Event raised just before assignment to the modelDisplayTransformProvider property, only if the view is attached to a Viewport.
onViewedCategoriesChanged Readonly Inherited BeEvent<() => void> ViewState3d An event raised when the set of categories viewed by this view changes, only if the view is attached to a Viewport.
origin Readonly Inherited Point3d ViewState3d The lower left back corner of the view frustum.
parent Readonly Inherited RelatedElement | undefined ViewState3d The parent Element of this, or undefined if no parent.
rotation Readonly Inherited Matrix3d ViewState3d Rotation of the view frustum.
scheduleScript Accessor Inherited ReadOnly undefined | RenderSchedule.Script ViewState3d The RenderSchedule.Script that animates the contents of the view, if any.
schemaName Accessor Static Inherited ReadOnly string ViewState3d The name of the BIS schema for this class.
userLabel Readonly Inherited string | undefined ViewState3d A user-assigned label for this element.
viewFlags Accessor Inherited ViewFlags ViewState3d Flags controlling various aspects of this view's DisplayStyleState.

Defined in

Last Updated: 14 November, 2024