ViewPose Class
The "pose" for a View describing the viewed area or volume, depending upon whether the view is 2d or 3d.
@see savePose to extract a pose from a view and applyPose to apply a pose to a view.
@note a ViewPose is immutable.
Extended by
Methods
Name | Description | |
---|---|---|
constructor(cameraOn: boolean): ViewPose | ||
equal(other: ViewPose): boolean Abstract | Returns true if this pose is equivalent to the specified other pose. | |
equalState(view: ViewState): boolean Abstract | Returns true if this pose is equivalent to the pose represented by the specified ViewState. |
Properties
Name | Type | Description | |
---|---|---|---|
cameraOn | boolean | True if the camera is enabled. | |
center Accessor ReadOnly | Point3d | Computes the center of the viewed volume. | |
extents Abstract | Vector3d | The extents of the view in CoordSystem.World coordinates. | |
origin Abstract | Point3d | The origin of the view in CoordSystem.World coordinates. | |
rotation Abstract | Matrix3d | The 3x3 ortho-normal rotation matrix of the view. | |
target Accessor ReadOnly | Point3d | Returns the target point of the view. | |
undoTime | BeTimePoint | undefined | The time at which this pose was created, if it was saved into a Viewport's undo stack. | |
zVec Accessor ReadOnly | Vector3d | Computes the Z vector of the rotation matrix. |
Defined in
Last Updated: 28 October, 2024
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