Solid
Analytic Solids in the GeometryQuery hierarchy: Box, Sphere, Cone, TorusPipe, LinearSweep, RotationalSweep, RuledSweep
- Box -- a box solid. This is usually rectangular on all faces, but can in one directly like a view frustum
- Sphere -- a sphere
- Cone -- a cone or cylinder
- TorusPipe -- a pipe elbow
- LinearSweep -- a linear sweep of a base contour
- RotationalSweep -- a rotational sweep of a base contour
- RuledSweep -- two or more similarly structured contours joined by linear rule lines.
Classes
Name | Description | |
---|---|---|
BilinearPatch | A bilinear patch is a surface defined by its 4 corner points. | |
Box | A box-like solid defined by | |
Cone | A cone with axis along the z axis of a (possibly skewed) local coordinate system. | |
LinearSweep | A LinearSweep is a SolidPrimitive defined by |
|
RotationalSweep | A LinearSweep is | |
RuledSweep | A ruled sweep (surface) is a collection of 2 or more contours. | |
SmoothTransformBetweenFrusta | context for constructing smooth motion a startFrustum and endFrustum. | |
SolidPrimitive | Base class for SolidPrimitive variants. | |
Sphere | A Sphere is | |
SweepContour | Sweepable planar contour with Transform for local to world interaction. | |
TorusPipe | A torus pipe is a partial torus (donut). |
Type Aliases
Name | Description | |
---|---|---|
AnySolidPrimitive | Union type of all subclasses of SolidPrimitive. | |
CurvePrimitiveMutator | * type for a function argument taking 2 curves and returning another curve or failing with undefined. | |
SolidPrimitiveType | Describes the concrete type of a SolidPrimitive. |
Last Updated: 15 May, 2024
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