OrthographicViewState Class
Defines a spatial view that displays geometry on the image plane using a parallel orthographic projection.
Extends
Methods
Name | Description | |
---|---|---|
constructor(props: SpatialViewDefinitionProps, iModel: IModelConnection, categories: CategorySelectorState, displayStyle: DisplayStyle3dState, modelSelector: ModelSelectorState): OrthographicViewState | ||
supportsCamera(): boolean |
Inherited methods
Name | Inherited from | Description |
---|---|---|
_updateMaxGlobalScopeFactor(): void Protected | SpatialViewState | |
addViewedModel(id: string): void | SpatialViewState | |
adjustAspectRatio(aspect: number): void | SpatialViewState | Adjust the aspect ratio of this ViewState so it matches the supplied value. |
alignToGlobe(target: Point3d, transition?: boolean): ViewStatus | SpatialViewState | For a geoLocated project, align the view with the global ellipsoid by rotating |
allow3dManipulations(): boolean | SpatialViewState | Returns true if ViewTools are allowed to operate in three dimensions on this view. |
applyPose(val: ViewPose): this | SpatialViewState | See applyPose. |
attachToViewport(args: Viewport): void | SpatialViewState | See attachToViewport. |
calcLensAngle(): Angle | SpatialViewState | Calculate the lens angle formed by the current delta and focus distance |
calculateFocusCorners(): Point3d[] | SpatialViewState | |
calculateFrustum(result?: Frustum): undefined | Frustum | SpatialViewState | Calculate the world coordinate Frustum from the parameters of this ViewState. |
cartographicToRoot(cartographic: Cartographic, result?: Point3d): undefined | Point3d | SpatialViewState | Convert a cartographic coordinate to a point in spatial coordinates. |
cartographicToRootFromGcs(cartographic: Cartographic, result?: Point3d): Promise<undefined | Point3d> | SpatialViewState | Convert a cartographic coordinate to a point in spatial coordinates using the GCS reprojection. |
cartographicToRootUsingGcs(cartographic: Cartographic[]): Promise<undefined | Point3d[]> | SpatialViewState | Convert cartographic coordinates to spatial coordinates using the GCS reprojection. |
centerEyePoint(backDistance?: number): void | SpatialViewState | Place the eyepoint of the camera so it is aligned with the center of the view. |
centerFocusDistance(): void | SpatialViewState | Center the focus distance of the camera halfway between the front plane and the back plane, keeping the eyepoint, |
clearViewedModels(): void | SpatialViewState | |
clone(iModel?: IModelConnection): this | SpatialViewState | Make an independent copy of this EntityState |
computeDisplayTransform(args: ComputeDisplayTransformArgs): undefined | Transform | SpatialViewState | Compute the transform applied to a model or element at display time, if any. |
computeFitRange(options?: ComputeSpatialViewFitRangeOptions): Range3d | SpatialViewState | Compute a volume in world coordinates tightly encompassing the contents of the view. |
detachFromViewport(): void | SpatialViewState | See detachFromViewport. |
equals(other: this): boolean | SpatialViewState | Determine whether this ViewState exactly matches another. |
forEachModel(func: (model: GeometricModelState) => void): void | SpatialViewState | Execute a function on each viewed model |
forEachTileTreeRef(func: (treeRef: TileTreeReference) => void): void | SpatialViewState | Execute a function against each TileTreeReference associated with this view. |
getAspectRatio(): number | SpatialViewState | Get the aspect ratio (width/height) of this view |
getAspectRatioSkew(): number | SpatialViewState | Get the aspect ratio skew (x/y, usually 1.0) that is used to exaggerate the y axis of the view. |
getAuxiliaryCoordinateSystemId(): string | SpatialViewState | Get the Id of the auxiliary coordinate system for this ViewState |
getBackDistance(): number | SpatialViewState | Get the distance from the eyePoint to the back plane for this view. |
getCartographicHeight(point: Readonly<WritableXYAndZ>): undefined | number | SpatialViewState | |
getCenter(result?: Point3d): Point3d | SpatialViewState | Get the point at the geometric center of the view. |
getDisplayStyle3d(): DisplayStyle3dState | SpatialViewState | The style that controls how the contents of the view are displayed. |
getDisplayedExtents(): Range3d Protected | SpatialViewState | Get world-space viewed extents based on the iModel's project extents. |
getEarthFocalPoint(): undefined | Point3d | SpatialViewState | If the background map is displayed, return the point on the globe in directly front of the eye (or in center of view if camera off) |
getExtents(): Vector3d | SpatialViewState | Get the extents of this view in CoordSystem.World coordinates. |
getEyeCartographicHeight(): undefined | number | SpatialViewState | |
getEyeOrOrthographicViewPoint(): Point3d | SpatialViewState | Obtain an "eye" point for this view. |
getEyePoint(): Point3d | SpatialViewState | Get the current location of the eyePoint for camera in this view. |
getFocusDistance(): number | SpatialViewState | Get the distance from the eyePoint to the focus plane for this view. |
getFrontDistance(): number | SpatialViewState | Get the distance from the eyePoint to the front plane for this view. |
getGlobeRotation(): undefined | Matrix3d | SpatialViewState | If the view is not of the project as determined by getIsViewingProject then return |
getGridOrientation(): GridOrientationType | SpatialViewState | Get the grid settings for this view |
getGridSettings(vp: Viewport, origin: Point3d, rMatrix: Matrix3d, orientation: GridOrientationType): void | SpatialViewState | Populate the given origin and rotation with information from the grid settings from the grid orientation. |
getGridSpacing(): Readonly<WritableXAndY> | SpatialViewState | |
getGridsPerRef(): number | SpatialViewState | |
getGroundElevation(): number | SpatialViewState | Returns the ground elevation taken from the environment added with the global z position of this imodel. |
getGroundExtents(vp?: Viewport): Range3d | SpatialViewState | Return the ground extents, which will originate either from the viewport frustum or the extents of the imodel. |
getIsViewingProject(): boolean | SpatialViewState | Return true if the view is looking at the current iModel project extents or |
getLensAngle(): Angle | SpatialViewState | Get the lens angle for this view. |
getModelAppearanceOverride(id: string): undefined | FeatureAppearance | SpatialViewState | Query the symbology overrides applied to a model when rendered using this ViewState. |
getOrigin(): Point3d | SpatialViewState | Get the origin of this view in CoordSystem.World coordinates. |
getRotation(): Matrix3d | SpatialViewState | Get the 3x3 ortho-normal Matrix3d for this view. |
getSubCategoryOverride(id: string): undefined | SubCategoryOverride | SpatialViewState | Query the symbology overrides applied to geometry belonging to a specific subcategory when rendered using this ViewState. |
getTargetPoint(result?: Point3d): Point3d | SpatialViewState | Get the target point of the view. |
getUpVector(point: Point3d): Vector3d | SpatialViewState | Compute the vector in the "up" direction of a specific point in world space. |
getViewClip(): undefined | ClipVector | SpatialViewState | Get the clipping volume for this view, if defined |
getViewedExtents(): Range3d | SpatialViewState | Get the extents of this view in CoordSystem.World coordinates. |
getXVector(result?: Vector3d): Vector3d | SpatialViewState | Get the unit vector that points in the view X (left-to-right) direction. |
getYVector(result?: Vector3d): Vector3d | SpatialViewState | Get the unit vector that points in the view Y (bottom-to-top) direction. |
getZVector(result?: Vector3d): Vector3d | SpatialViewState | Get the unit vector that points in the view Z (front-to-back) direction. |
globalViewTransition(): number | SpatialViewState | A value representing the degree to which a view is viewing the globe as opposed to a specific location |
hasSameCoordinates(other: ViewState): boolean | SpatialViewState | Determine whether this ViewState has the same coordinate system as another one. |
is2d(): this is ViewState2d | SpatialViewState | Returns true if this ViewState is-a ViewState2d |
is3d(): this is ViewState3d | SpatialViewState | See is3d. |
isEyePointAbove(elevation: number): boolean | SpatialViewState | |
isEyePointGlobalView(eyePoint: Readonly<WritableXYAndZ>): boolean | SpatialViewState | |
isSheetView(): this is SheetViewState | SpatialViewState | Returns true if this ViewState is-a SheetViewState |
load(): Promise<void> | SpatialViewState | Asynchronously load any required data for this ViewState from the backend. |
lookAt(args: LookAtPerspectiveArgs | LookAtOrthoArgs | LookAtUsingLensAngle): ViewStatus | SpatialViewState | Setup view state for either perspective or orthographic view. |
lookAtGlobalLocation(eyeHeight: number, pitchAngleRadians: number0, location?: GlobalLocation, eyePoint?: Point3d): number | SpatialViewState | Look at a global location, placing the camera's eye at the specified eye height above a viewed location. |
lookAtGlobalLocationFromGcs(eyeHeight: number, pitchAngleRadians: number0, location?: GlobalLocation, eyePoint?: Point3d): Promise<number> | SpatialViewState | Look at a global location, placing the camera's eye at the specified eye height above a viewed location using the GCS. |
lookAtViewAlignedVolume(volume: Range3d, aspect?: number, options?: MarginOptions & OnViewExtentsError): void | SpatialViewState | Look at a volume of space defined by a range in view local coordinates, keeping its current rotation. |
lookAtVolume(volume: Readonly<WritableLowAndHighXYZ> | Readonly<WritableLowAndHighXY>, aspect?: number, options?: MarginOptions & OnViewExtentsError): void | SpatialViewState | Change the volume that this view displays, keeping its current rotation. |
minimumFrontDistance(): number | SpatialViewState | |
moveCameraGlobal(fromPoint: Point3d, toPoint: Point3d): ViewStatus | SpatialViewState | Move camera about the global ellipsoid. |
moveCameraLocal(distance: Vector3d): ViewStatus | SpatialViewState | Move the camera relative to its current location by a distance in camera coordinates. |
moveCameraWorld(distance: Vector3d): ViewStatus | SpatialViewState | Move the camera relative to its current location by a distance in world coordinates. |
removeViewedModel(id: string): void | SpatialViewState | |
resetExtentLimits(): void | SpatialViewState | Resets the largest and smallest values allowed for the extents of this ViewState to their default values. |
rootToCartographic(root: Readonly<WritableXYAndZ>, result?: Cartographic): undefined | Cartographic | SpatialViewState | Convert a point in spatial coordinates to a cartographic coordinate. |
rootToCartographicFromGcs(root: Readonly<WritableXYAndZ>, result?: Cartographic): Promise<undefined | Cartographic> | SpatialViewState | Convert a point in spatial coordinates to a cartographic coordinate using the GCS reprojection. |
rootToCartographicUsingGcs(root: Readonly<WritableXYAndZ>[]): Promise<undefined | Cartographic[]> | SpatialViewState | Convert spatial coordinates to cartographic coordinates using the GCS reprojection. |
rotateCameraLocal(angle: Angle, axis: Vector3d, aboutPt?: Point3d): ViewStatus | SpatialViewState | Rotate the camera from its current location about an axis relative to its current orientation. |
rotateCameraWorld(angle: Angle, axis: Vector3d, aboutPt?: Point3d): ViewStatus | SpatialViewState | Rotate the camera from its current location about an axis in world coordinates. |
savePose(): ViewPose3d | SpatialViewState | Capture a copy of the viewed volume and camera parameters. |
setAllow3dManipulations(allow: boolean): void | SpatialViewState | Set whether ViewTools are allowed to operate in 3 dimensions on this view. |
setAspectRatioSkew(val: number): void | SpatialViewState | Set the aspect ratio skew (x/y) for this view. |
setAuxiliaryCoordinateSystem(acs?: AuxCoordSystemState): void | SpatialViewState | Set or clear the AuxiliaryCoordinateSystem for this view. |
setCategorySelector(categories: CategorySelectorState): void | SpatialViewState | Set the CategorySelector for this view. |
setCenter(center: Point3d): void | SpatialViewState | set the center of this view to a new position. |
setDisplayStyle(style: DisplayStyleState): void | SpatialViewState | |
setExtents(extents: Readonly<WritableXYAndZ>): void | SpatialViewState | Set the extents of this view in CoordSystem.World coordinates. |
setEyePoint(pt: Readonly<WritableXYAndZ>): void | SpatialViewState | Change the location of the eyePoint for the camera in this view. |
setFocusDistance(dist: number): void | SpatialViewState | Set the focus distance for this view. |
setGridSettings(orientation: GridOrientationType, spacing: Point2d, gridsPerRef: number): void | SpatialViewState | Set the grid settings for this view |
setLensAngle(angle: Angle): void | SpatialViewState | Set the lens angle for this view. |
setOrigin(origin: Readonly<WritableXYAndZ>): void | SpatialViewState | Set the origin of this view in CoordSystem.World coordinates. |
setRotation(rot: Matrix3d): void | SpatialViewState | Change the rotation of the view. |
setRotationAboutPoint(rotation: Matrix3d, point?: Point3d): void | SpatialViewState | Set the rotation of this ViewState to the supplied rotation, by rotating it about a point. |
setStandardGlobalRotation(id: StandardViewId): void | SpatialViewState | Orient this view to one of the StandardView rotations, if the the view is not viewing the project then the |
setStandardRotation(id: StandardViewId): void | SpatialViewState | Orient this view to one of the StandardView rotations. |
setViewClip(clip?: ClipVector): void | SpatialViewState | Set or clear the clipping volume for this view. |
setupFromFrustum(frustum: Frustum, opts?: OnViewExtentsError): ViewStatus | SpatialViewState | Initialize the origin, extents, and rotation from an existing Frustum |
toJSON(): SpatialViewDefinitionProps | SpatialViewState | Convert to JSON representation. |
toProps(): ViewStateProps | SpatialViewState | Serialize this ViewState as a set of properties that can be used to recreate it via createFromProps. |
turnCameraOff(): void | SpatialViewState | Turn the camera off for this view. |
verifyFocusPlane(): void | SpatialViewState | Ensure the focus plane lies between the front and back planes. |
viewsCategory(id: string): boolean | SpatialViewState | Determine whether the specified Category is displayed in this view |
viewsModel(modelId: string): boolean | SpatialViewState | Returns true if this view displays the contents of a Model specified by Id. |
calculateMaxDepth(delta: Vector3d, zVec: Vector3d): number Protected Static | SpatialViewState | |
createBlank(iModel: IModelConnection, origin: Readonly<WritableXYAndZ>, extents: Readonly<WritableXYAndZ>, rotation?: Matrix3d): SpatialViewState Static | SpatialViewState | Create a new blank SpatialViewState. |
createFromProps(props: ViewStateProps, iModel: IModelConnection): SpatialViewState Static | SpatialViewState | Create a new ViewState object from a set of properties. |
Properties
Name | Type | Description | |
---|---|---|---|
className Accessor Static ReadOnly | string | The name of the BIS class associated with this class. |
Inherited properties
Name | Type | Inherited from | Description |
---|---|---|---|
_cameraOn Protected | boolean | SpatialViewState | True if the camera is valid. |
analysisStyle Accessor ReadOnly | undefined | AnalysisStyle | SpatialViewState | See DisplayStyleSettings.analysisStyle. |
areAllTileTreesLoaded Accessor ReadOnly | boolean | SpatialViewState | Returns true if all TileTrees required by this view have been loaded. Note that the map tile trees associated to the viewport rather than the view, to check the map tiles as well call areAreAllTileTreesLoaded. |
auxiliaryCoordinateSystem Accessor ReadOnly | AuxCoordSystemState | SpatialViewState | get the auxiliary coordinate system state object for this ViewState. |
backgroundColor Accessor ReadOnly | ColorDef | SpatialViewState | Get this view's background color. |
camera Readonly | Camera | SpatialViewState | The camera used for this view. |
categorySelector Accessor | CategorySelectorState | SpatialViewState | Selects the categories that are display by this ViewState. |
classFullName Accessor Static ReadOnly | string | SpatialViewState | Get full BIS class name of this Entity in the form "SchemaName:ClassName". |
classFullName Readonly | string | SpatialViewState | The full class name in the form "schema:class". |
className Accessor ReadOnly | string | SpatialViewState | The name of the BIS class associated with this class. |
code Readonly | Code | SpatialViewState | The Code for this element |
defaultExtentLimits Accessor ReadOnly | { max: number, min: number } | SpatialViewState | Returns the default extent limits for this ViewState. These limits are used if the extentLimits have not been explicitly overridden. |
description | string | undefined | SpatialViewState | |
details Accessor ReadOnly | ViewDetails3d | SpatialViewState | Provides access to optional detail settings for this view. |
displayStyle Accessor | DisplayStyle3dState | SpatialViewState | The style that controls how the contents of the view are displayed. |
extentLimits Accessor | ExtentLimits | SpatialViewState | Get or set the largest and smallest values allowed for the extents for this ViewState The default limits vary based on the type of view: - Spatial and drawing view extents cannot exceed the diameter of the earth. - Sheet view extents cannot exceed ten times the paper size of the sheet. Explicitly setting the extent limits overrides the default limits. |
extents Readonly | Vector3d | SpatialViewState | The extent of the view frustum. |
federationGuid Readonly | string | undefined | SpatialViewState | A FederationGuid assigned to this element by some other federated database |
forceMinFrontDist | number | SpatialViewState | Minimum distance for front plane |
globalScopeFactor Accessor ReadOnly | number | SpatialViewState | A value that represents the global scope of the view -- a value greater than one indicates that the scope of this view is global. |
id Readonly | string | SpatialViewState | The Id of this Entity. |
iModel Readonly | IModelConnection | SpatialViewState | The iModel from which this Entity was loaded |
isAttachedToViewport Accessor ReadOnly | boolean | SpatialViewState | Returns whether this view is currently being displayed by a Viewport. |
isCameraOn Accessor ReadOnly | boolean | SpatialViewState | |
isCameraValid Accessor ReadOnly | boolean | SpatialViewState | Determine whether the camera is valid for this view |
isGlobalView Accessor ReadOnly | boolean | SpatialViewState | |
isPrivate | boolean | undefined | SpatialViewState | |
jsonProperties Readonly | [key: string]: any | SpatialViewState | Optional json properties of this Entity. |
model Readonly | string | SpatialViewState | The ModelId of the Model containing this element |
modelDisplayTransformProvider Accessor | undefined | ModelDisplayTransformProvider | SpatialViewState | An object that can provide per-model transforms to be applied at display time. |
modelSelector Accessor | ModelSelectorState | SpatialViewState | |
name Accessor ReadOnly | string | SpatialViewState | Get the name of the ViewDefinition from which this ViewState originated. |
onDisplayStyleChanged Readonly | BeEvent<(newStyle: DisplayStyleState) => void> | SpatialViewState | An event raised just before assignment to the displayStyle property, only if the view is attached to a Viewport. |
onModelDisplayTransformProviderChanged Readonly | BeEvent<(newProvider: ModelDisplayTransformProvider) => void> | SpatialViewState | Event raised just before assignment to the modelDisplayTransformProvider property, only if the view is attached to a Viewport. |
onViewedCategoriesChanged Readonly | BeEvent<() => void> | SpatialViewState | An event raised when the set of categories viewed by this view changes, only if the view is attached to a Viewport. |
onViewedModelsChanged Readonly | BeEvent<() => void> | SpatialViewState | An event raised when the set of models viewed by this view changes, only if the view is attached to a Viewport. |
origin Readonly | Point3d | SpatialViewState | The lower left back corner of the view frustum. |
parent Readonly | RelatedElement | undefined | SpatialViewState | The parent Element of this, or undefined if no parent. |
rotation Readonly | Matrix3d | SpatialViewState | Rotation of the view frustum. |
scheduleScript Accessor ReadOnly | undefined | RenderSchedule.Script | SpatialViewState | The RenderSchedule.Script that animates the contents of the view, if any. |
schemaName Accessor Static ReadOnly | string | SpatialViewState | The name of the BIS schema for this class. |
userLabel Readonly | string | undefined | SpatialViewState | A user-assigned label for this element. |
viewFlags Accessor | ViewFlags | SpatialViewState | Flags controlling various aspects of this view's DisplayStyleState. |
Defined in
Last Updated: 28 October, 2024
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