HitDetail Class

A HitDetail stores the result when locating geometry displayed in a view. It holds an approximate location on an element (or decoration) from a pick.

Extended by

Methods

Name Description
constructor(props: HitDetailProps): HitDetail Create a new HitDetail from the inputs to and results of a locate operation.  
constructor(testPoint: Point3d, viewport: ScreenViewport, hitSource: HitSource, hitPoint: Point3d, sourceId: string, priority: HitPriority, distXY: number, distFraction: number, subCategoryId?: string, geometryClass?: GeometryClass, modelId?: string, sourceIModel?: IModelConnection, tileId?: string, isClassifier?: boolean): HitDetail   Deprecated  
clone(): HitDetail Create a deep copy of this HitDetail  
draw(_context: DecorateContext): void Draw this HitDetail as a Decoration.  
getHitType(): HitDetailType Get the type of HitDetail.  
getPoint(): Point3d Get the hit point for this HitDetail.  
getToolTip(): Promise<string | HTMLElement> Get the tooltip content for this HitDetail.  
isSameHit(otherHit?: HitDetail): boolean Determine if this HitPoint is from the same source as another HitDetail.  

Properties

Name Type Description
distFraction Accessor ReadOnly number The distance in view coordinates between the hit and the near plane.  
distXY Accessor ReadOnly number The xy distance to the hit in view coordinates.  
geometryClass Accessor ReadOnly undefined | GeometryClass The class of the hit geometry.  
hitPoint Accessor ReadOnly Point3d The approximate location in world coordinates on the geometry identified by this HitDetail.  
hitSource Accessor ReadOnly HitSource The procedure that requested the locate operation.  
iModel Accessor ReadOnly IModelConnection The IModelConnection from which the hit originated.  
isElementHit Accessor ReadOnly boolean Return whether sourceId is for a persistent element and not a pickable decoration.  
isExternalIModelHit Accessor ReadOnly boolean Returns true if this hit originated from an IModelConnection other than the one associated with the Viewport.  
isMapHit Accessor ReadOnly boolean    
isModelHit Accessor ReadOnly boolean    
modelId Accessor ReadOnly undefined | string The Id of the ModelState from which the hit originated.  
path Accessor ReadOnly undefined | HitPath Describes the path by which the hit was located through a series of attached views.  
priority Accessor ReadOnly HitPriority The hit geometry priority/classification.  
sourceId Accessor ReadOnly string The source of the geometry.  
subCategoryId Accessor ReadOnly undefined | string The SubCategory to which the hit geometry belongs.  
testPoint Accessor ReadOnly Point3d The point in world coordinates that was used as the initial locate point.  
viewAttachment Accessor ReadOnly undefined | ViewAttachmentHitInfo Information about the ViewAttachment within which the hit geometry resides, if any.  
viewport Accessor ReadOnly ScreenViewport The viewport in which the locate operation was performed.  

Defined in

Last Updated: 17 December, 2024