TextureMapping.Params Class
Parameters describing how a RenderTexture's image is mapped to a surface.
Methods
| Name | Description | |
|---|---|---|
| constructor(props?: TextureMapping.ParamProps): TextureMapping.Params | ||
| compare(other: TextureMapping.Params): number | An OrderedComparator that compares these Params against other. |
|
| computeUVParams(visitor: IndexedPolyfaceVisitor, localToWorld: Transform = ...): undefined | Point2d[] | Compute texture coordinates for a polyface. |
Properties
| Name | Type | Description | |
|---|---|---|---|
| constantLodParams | TextureMapping.ConstantLodParams | Parameters for constantLod mapping mode. | |
| mode | TextureMapping.Mode | The mode by which to map the image to a surface. | |
| textureMatrix | TextureMapping.Trans2x3 | The matrix used to map the image to a surface. | |
| useConstantLod | boolean | True if want to use constant LOD texture mapping for the surface texture. | |
| weight | number | The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color. | |
| worldMapping | boolean |
Defined in
- core/common/src/TextureMapping.ts Line 195
Last Updated: 02 December, 2025
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