TextureMapping.ConstantLodParams Interface

Parameters to define constant level of detail mapping mode, a mode of texture coordinate generation which dynamically creates texture cooprdinates so that the level of detail of the texture in the rendered image remains somewhat constant.

Properties

Name Type Description
maxDistClamp number The maximum distance (from the eye to the surface) at which to clamp the texture.  
minDistClamp number The minimum distance (from the eye to the surface) at which to clamp the texture.  
offset Readonly<WritableXAndY> An offset in world units used to shift the texture.  
repetitions number The number of times the texture is repeated.  

Defined in

Last Updated: 14 November, 2024