Pixel.HitProps Interface
Describes a subset of HitDetailProps computed from a Pixel.Data, suitable for constructing a HitDetail.
For example, the following function creates a HitDetail
from a Pixel.Data
and other hit information:
function makeHitDetail(pixel: Pixel.Data, viewport: ScreenViewport, testPoint: Point3d, hitSource: HitSource, hitPoint: Point3d, distXY: number): HitDetail {
return new HitDetail({
...pixel.toHitProps(viewport),
viewport, testPoint, hitSource, hitPoint, distXY,
};
}
@see toHitProps to convert a Pixel.Data to a HitProps
.
Properties
Name | Type | Description | |
---|---|---|---|
distFraction | number | The distance in view coordinates between the hit and the near plane. | |
geometryClass | GeometryClass | undefined | The class of the hit geometry. | |
modelId | string | undefined | The Id of the ModelState from which the hit originated. | |
path | HitPath | undefined | Path through which the hit was located. | |
priority | HitPriority | The hit geometry priority/classification. | |
sourceId | string | The source of the geometry. | |
subCategoryId | string | undefined | The SubCategory to which the hit geometry belongs. |
Defined in
Last Updated: 14 November, 2024
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