ElementGeometry.Iterator Class
Iterator is a helper class for iterating a ElementGeometryDataEntry array. Each ElementGeometryDataEntry returned by the iterator represents exactly one displayable entry.
Implements
- IterableIterator<ElementGeometry.IteratorEntry>
Methods
Name | Description | |
---|---|---|
constructor(info: ElementGeometryInfo, categoryOrGeometryParams?: string | GeometryParams, localToWorld?: Transform): ElementGeometry.Iterator | Construct a new Iterator given a ElementGeometryInfo from either a GeometricElement3d, GeometricElement2d, or GeometryPart. | |
[iterator](): IterableIterator<ElementGeometry.IteratorEntry, any, any> | ||
next(): IteratorResult<ElementGeometry.IteratorEntry, any> | Advance to next displayable opcode (geometric entry or geometry part) while updating the current GeometryParams from appearance related opcodes. | |
requestWorldCoordinates(): void | Call to return deserialized entry data in world coordinates |
Properties
Name | Type | Description | |
---|---|---|---|
brepsPresent Readonly | boolean | undefined | If true, geometry stream contained breps that were omitted or replaced as requested | |
entryArray Readonly | ElementGeometryDataEntry[] | GeometryStream entries | |
placement Readonly | Placement3d | The geometric element's placement or geometry part's local range (placement.bbox) | |
viewIndependent Readonly | boolean | undefined | If true, geometry displays oriented to face the camera |
Defined in
Last Updated: 14 November, 2024
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