createShuffledColumns MethodStatic

Create a matrix from column vectors, shuffled into place per axisOrder

  • For example, if axisOrder = XYZ then it returns [vectorU, vectorV, vectorW]
  • Another example, if axisOrder = YZX then it returns [vectorW, vectorU, vectorV] because Y is at index 0 so vectorU goes to the column Y (column 2), Z is at index 1 so vectorV goes to the column Z (column 3), and X is at index 2 so vectorW goes to the column X (column 1)

createShuffledColumns(vectorU: Vector3d, vectorV: Vector3d, vectorW: Vector3d, axisOrder: AxisOrder, result?: Matrix3d): Matrix3d

Parameter Type Description
vectorU Vector3d  
vectorV Vector3d  
vectorW Vector3d  
axisOrder AxisOrder  
result Matrix3d  

Returns - Matrix3d

Defined in

Last Updated: 28 October, 2024