createRigidHeadsUp MethodStatic

Construct a rigid matrix (orthogonal matrix with +1 determinant) using vectorA and its 2 perpendicular.

  • If axisOrder is not passed then AxisOrder = AxisOrder.ZXY is used as default.
  • This function internally uses createPerpendicularVectorFavorXYPlane and createRigidFromColumns.
  • If you want to rotate a given plane (which contains (0,0,0)) to the xy-plane, pass the normal vector of your plane into createRigidHeadsUp. The transpose of the returned Matrix3d can be used to rotate your plane to the xy-plane. If plane does not contain (0,0,0) then the plane is rotated to a plane parallel to the xy-plane.
  • Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/2PerpendicularVectorsTo1Vector

createRigidHeadsUp(vectorA: Vector3d, axisOrder: AxisOrderAxisOrder.ZXY, result?: Matrix3d): Matrix3d

Parameter Type Description
vectorA Vector3d  
axisOrder AxisOrder  
result Matrix3d  

Returns - Matrix3d

Defined in

Last Updated: 17 December, 2024