intersectRay Method

Return intersections of the ray and surface.

  • uv values in the intersections are in radians unless convertIntersectionRadiansToFractions is true requesting conversion to patch fractions.

intersectRay(ray: Ray3d, restrictToPatch: boolean, convertIntersectionRadiansToFractions: booleanfalse): CurveAndSurfaceLocationDetail[]

Parameter Type Description
ray Ray3d  
restrictToPatch boolean  
convertIntersectionRadiansToFractions boolean  

Returns - CurveAndSurfaceLocationDetail[]

Defined in

Last Updated: 17 December, 2024