createMaterial Method
Deprecated in 3.x. Use createRenderMaterial.
Create a RenderMaterial from parameters If the parameters include a non-empty key, and no previously-created material already exists with that key, the newly-created material will be cached on the IModelConnection such that it can later be retrieved by the same key using findMaterial.
createMaterial(_params: RenderMaterial.Params, _imodel: IModelConnection): undefined | RenderMaterial
@returns the newly-created material, or undefined if the material could not be created or if a material with the same key as that specified in the params already exists.
Parameter | Type | Description |
---|---|---|
_params | RenderMaterial.Params | A description of the material's properties. |
_imodel | IModelConnection | The IModelConnection associated with the material. |
Returns - undefined | RenderMaterial
the newly-created material, or undefined if the material could not be created or if a material with the same key as that specified in the params already exists.
Defined in
Last Updated: 17 December, 2024