FrustumPlanes Namespace
Enumeration
Name | Description |
---|---|
FrustumPlanes.Containment | Describes the degree to which an object is contained within the planes of a Frustum. |
Defined in
FrustumPlanes Class
Represents a the planes of a Frustum for testing containment and intersection. A valid frustum produces six planes. A degenerate frustum produces zero planes.
Methods
Name | Description | |
---|---|---|
computeContainment(points: Point3d[], sphere?: BoundingSphere, tolerance: number1.0e-8): FrustumPlanes.Containment | Compute the degree to which a set of points is contained within these frustum planes. | |
computeFrustumContainment(box: Frustum, sphere?: BoundingSphere): FrustumPlanes.Containment | Compute to what degree a Frustum is contained with these frustum planes. | |
containsPoint(point: Point3d, tolerance: number1.0e-8): boolean | Determines whether a point is contained within these frustum planes. | |
init(frustum: Frustum): boolean | Recompute the planes from the specified frustum. | |
intersectsFrustum(box: Frustum, sphere?: BoundingSphere): boolean | Determines whether a Frustum intersects with or is fully contained within these frustum planes. | |
intersectsRay(origin: Point3d, direction: Vector3d): boolean | Computes whether a ray intersects these clipping planes. | |
createEmpty(): FrustumPlanes Static | Create an empty set of frustum planes. | |
fromFrustum(frustum: Frustum): FrustumPlanes Static | Compute the six planes of the specified frustum. |
Properties
Name | Type | Description | |
---|---|---|---|
isValid Accessor ReadOnly | boolean | Returns true if planes consists of six planes. | |
planes Accessor ReadOnly | ClipPlane[] | Obtain the list of planes defining the frustum. |
Defined in
Last Updated: 14 November, 2024
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