SpacePolygonTriangulation Class

Class with static methods to triangulate various forms of possibly non-planar polygons.

Methods

Name Description
constructor(): SpacePolygonTriangulation    
spaceQuadDiagonalAspectRatio(point0: Point3d, point1: Point3d, point2: Point3d, point3: Point3d): number Static * Treat a space quad as two triangles with interior diagonal from point0 to point2  
spaceTriangleAspectRatio(point0: Point3d, point1: Point3d, point2: Point3d): number Static * Return a number which is:  
triangulateGreedyEarCut(points: Point3d[], announceLoopAndTriangles: AnnounceLoopAndTrianglesFunction): boolean Static "Triangulate" by cutting of the ear with best aspect ratio.  
triangulateSimplestSpaceLoop(loop: Point3d[] | LineString3d, announceLoopAndTriangles: AnnounceLoopAndTrianglesFunction, maxPerimeter?: number): boolean Static * Emit triangles for a (possibly non-planar) loop for various simple cases:  

Defined in

Last Updated: 17 December, 2024