SectorOffsetProperties Class

Sector properties during offset.

  • this.normal may be initially assigned as the facet normal but can mutate by averaging with neighbors.
  • this.xyz is initially the base mesh xyz but is expected to move along the normal.
  • this.count is used locally in computations.

Methods

Name Description
constructor(normal: Vector3d, xyz: Point3d): SectorOffsetProperties    
setOffsetPointAtDistanceAtHalfEdge(halfEdge: , distance: number): void    
setXYAndZ(xyz: Readonly<WritableXYAndZ>): void    
accumulateScaledNormalAtHalfEdge(halfEdge: , scale: number, accumulatingVector: Vector3d): void Static    
almostEqualNormals(sectorA: SectorOffsetProperties, sectorB: SectorOffsetProperties, radiansTolerance: numberGeometry.smallAngleRadians): boolean Static    
edgeHasLargeExteriorAngleBetweenNormals(edgeNodeA: , edgeVector: Vector3d, averageNormal: Vector3d, offsetDistance: number, radiansTolerance: number...): boolean Static Compute the angle between plane normals on opposite sides of the edge.  
getSectorPointAtHalfEdge(halfEdge: , xyz: Point3d, xyzArray: GrowableXYZArray): boolean Static    
pushXYZ(xyzArray: GrowableXYZArray, halfEdge: ): SectorOffsetProperties Static    
radiansBetweenNormals(sectorA: SectorOffsetProperties, sectorB: SectorOffsetProperties): number Static    
setNormalAtHalfEdge(halfEdge: , uvw: Vector3d, distance?: number): void Static    
setXYZAtHalfEdge(halfEdge: , xyz: Vector3d): void Static    
sweepRadiansAroundNormal(nodeA: , upVector: Vector3d): undefined | number Static    

Properties

Name Type Description
count number    
normal Vector3d    
xyz Point3d    

Defined in

Last Updated: 14 November, 2024