getNpcToWorldRangeTransform Method

Creates an NPC to world transformation to go from 000...111 to the globally aligned cube with diagonally opposite corners that are the min and max of this range. The diagonal component for any degenerate direction is 1.

getNpcToWorldRangeTransform(result?: Transform): Transform

Parameter Type Description
result Transform  

Returns - Transform

Defined in

Last Updated: 14 November, 2024