toRigidFrame Method
Create a rigid frame (i.e. frenet frame) with
- origin at the plane origin
- x axis along the (normalized) vectorU
- y axis normalized vectorU to vectorV plane, and perpendicular to x axis
- z axis perpendicular to both.
toRigidFrame(result?: Transform): undefined | Transform
Parameter | Type | Description |
---|---|---|
result | Transform | optional result |
Returns - undefined | Transform
Defined in
Last Updated: 14 November, 2024
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