activate Method
Activate this SpriteLocation to show a Sprite at a location in a single ScreenViewport. This call does not display the Sprite. Rather, subsequent calls to decorate from will show the Sprite. This SpriteLocation remains active until deactivate is called.
activate(sprite: Sprite, viewport: ScreenViewport, locationWorld: Readonly<WritableXYAndZ>, alpha?: number): void
Parameter | Type | Description |
---|---|---|
sprite | Sprite | The Sprite to draw at this SpriteLocation |
viewport | ScreenViewport | The Viewport onto which the Sprite is drawn |
locationWorld | Readonly<WritableXYAndZ> | The position, in world coordinates |
alpha | number | Optional alpha for the Sprite. Must be a number between 0 (fully transparent) and 1 (fully opaque). |
Returns - void
Defined in
Last Updated: 14 November, 2024
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