addUnquantizedVertex Method

Add a vertex to the mesh and return its index in positions.

addUnquantizedVertex(position: Readonly<WritableXYAndZ>, uv: Readonly<WritableXAndY>, normal?: Readonly<WritableXYAndZ>): number

@see addQuantizedVertex if your vertex data is already quantized.

@returns the index of the new vertex in positions.

Parameter Type Description
position Readonly<WritableXYAndZ> The 3d position, which will be quantized to the positionRange supplied to the builder's constructor.
uv Readonly<WritableXAndY> The texture coordinates, which will be quantized to the uvRange supplied to the builder's constructor.
normal Readonly<WritableXYAndZ>  

Returns - number

the index of the new vertex in positions.

Defined in

Last Updated: 14 November, 2024