RenderSchedule.TransformComponents Class

Describes the components of a TransformEntry as a rotation around a pivot point followed by a translation.

Methods

Name Description
constructor(position: Vector3d, pivot: Vector3d, orientation: Point4d): RenderSchedule.TransformComponents    
compareTo(other: RenderSchedule.TransformComponents): number    
equals(other: RenderSchedule.TransformComponents): boolean    
toJSON(): RenderSchedule.TransformComponentsProps    
fromJSON(props: RenderSchedule.TransformComponentsProps): undefined | RenderSchedule.TransformComponents Static    

Properties

Name Type Description
orientation Readonly Point4d Quaternion rotation.  
pivot Readonly Vector3d Pivot point - applied before rotation.  
position Readonly Vector3d Translation - applied after rotation.  

Defined in

Last Updated: 14 November, 2024