sweepToUnionOfConvexClipPlaneSets Method
Create a UnionOfConvexClipPlaneSets that clips to the swept faceted contour region.
sweepToUnionOfConvexClipPlaneSets(sweepVector?: Vector3d, cap0: booleanfalse, cap1: booleanfalse, options?: StrokeOptions): undefined | UnionOfConvexClipPlaneSets
@returns clipper defined by faceting then sweeping the contour region
Parameter | Type | Description |
---|---|---|
sweepVector | Vector3d | the sweep direction and distance: * If undefined, the sweep direction is along the contour normal and no caps are constructed (the sweep is infinite in both directions). * If defined, the returned clipper is inverted if and only if sweepVector is in the opposite half-space as the computed contour normal. |
cap0 | boolean | construct a clip plane equal to the contour plane. Note that sweepVector must be defined. |
cap1 | boolean | construct a clip plane parallel to the contour plane at the end of sweepVector . |
options | StrokeOptions | how to stroke the contour |
Returns - undefined | UnionOfConvexClipPlaneSets
clipper defined by faceting then sweeping the contour region
Defined in
- solid/SweepContour.ts Line 223
Last Updated: 13 November, 2024
Found something wrong, missing, or unclear on this page?Raise an issue in our repo.