fractionToWorldCorners Method
After initialization, call this for various intermediate fractions. The returned corner points are in world coordinates "between" start and end positions.
fractionToWorldCorners(fraction: number, result?: Point3d[]): Point3d[]
Parameter | Type | Description |
---|---|---|
fraction | number | |
result | Point3d[] |
Returns - Point3d[]
Defined in
- geometry3d/FrustumAnimation.ts Line 125
Last Updated: 17 December, 2024
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