createUnitCrossProductToPoints MethodStatic
Return the NORMALIZED cross product of the vectors from origin to pointA and pointB, or undefined
- the result is a vector
- the result is perpendicular to both vectors, with right hand orientation
- the magnitude of the vector is twice the area of the triangle.
createUnitCrossProductToPoints(origin: Readonly<WritableXYAndZ>, pointA: Readonly<WritableXYAndZ>, pointB: Readonly<WritableXYAndZ>, result?: Vector3d): undefined | Vector3d
Parameter | Type | Description |
---|---|---|
origin | Readonly<WritableXYAndZ> | |
pointA | Readonly<WritableXYAndZ> | |
pointB | Readonly<WritableXYAndZ> | |
result | Vector3d |
Returns - undefined | Vector3d
Defined in
- geometry3d/Point3dVector3d.ts Line 791
Last Updated: 17 December, 2024
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