getAxisAndAngleOfRotation Method
Compute the (unit vector) axis and angle for the rotation generated by this
Matrix3d.
- Math details can be found at docs/learning/geometry/Angle.md
getAxisAndAngleOfRotation(): { angle: Angle, axis: Vector3d, ok: boolean }
@returns Returns axis and angle of rotation with result.ok === true when the conversion succeeded.
Returns - { angle: Angle, axis: Vector3d, ok: boolean }
Returns axis and angle of rotation with result.ok === true when the conversion succeeded.
Defined in
- geometry3d/Matrix3d.ts Line 1173
Last Updated: 14 November, 2024
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