getUpVector Method

Compute the vector in the "up" direction of a specific point in world space. This is typically a unit Z vector. However, if the point is outside of the iModel's project extents and using ellipsoid globeMode, an up-vector will be computed relative to the surface of the ellipsoid at that point.

getUpVector(point: Point3d): Vector3d

Parameter Type Description
point Point3d  

Returns - Vector3d

Defined in

Last Updated: 28 October, 2024