tileTreeExpirationTime
tileTreeExpirationTime: number | undefined
The minimum number of seconds to keep a TileTree in memory after it has become disused. Each time a TileTree is drawn, we record the current time as its most-recently-used time. Periodically we traverse all TileTrees in the system. Any which have not been used within this specified number of seconds will be discarded, freeing up memory.
@note This is separate from TileAdmin.Props.tileExpirationTime, which is applied to individual Tiles each time the TileTree is drawn.
Default value: 300 seconds (5 minutes). Minimum value: 10 seconds. Maximum value: 3600 seconds (1 hour).
Defined in
Last Updated: 14 November, 2024
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