enableExternalTextures
enableExternalTextures: boolean | undefined
If true, during tile generation the backend will not embed all texture image data in the tile content. If texture image data is considered large enough by the backend, it will not be embedded in the tile content and the frontend will request that element texture data separately from the backend. This can help reduce the amount of memory consumed by the frontend and the amount of data sent to the frontend. Also, if this is enabled, requested textures that exceed the maximum texture size supported by the client will be downsampled.
Default value: true
Defined in
Last Updated: 14 November, 2024
Found something wrong, missing, or unclear on this page?Raise an issue in our repo.