computeLoadPriority Method
Compute the load priority of this tile. This determines which tiles' contents are requested first.
computeLoadPriority(_viewports: Iterable<Viewport, any, any>, _users: Iterable<TileUser, any, any>): number
@returns The priority.
@see TileLoadPriority for suggested priority values.
Parameter | Type | Description |
---|---|---|
_viewports | Iterable<Viewport, any, any> | The subset of users that are Viewports - typically, these viewports want to display the tile's content. |
_users | Iterable<TileUser, any, any> |
Returns - number
The priority.
Defined in
Last Updated: 14 November, 2024
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