getChildHeightRange Method
Returns the minimum and maximum elevation of the terrain within the specified region of the Earth. This range is used for culling terrain meshes that do not intersect the view frustum. The default implementation uses a fast approximation.
getChildHeightRange(quadId: QuadId, rectangle: MapCartoRectangle, parent: MapTile): undefined | Range1d
Parameter | Type | Description |
---|---|---|
quadId | QuadId | |
rectangle | MapCartoRectangle | |
parent | MapTile |
Returns - undefined | Range1d
Defined in
Last Updated: 17 December, 2024
Found something wrong, missing, or unclear on this page?Raise an issue in our repo.