quantizePositions
quantizePositions: boolean | undefined
If true, vertex positions will be quantized to QPoint3ds to conserve space; otherwise, vertex positions will use 32-bit float precision. Quantization may produce perceptible inaccuracies when producing graphics for large and/or highly-detailed elements. It is not generally recommended. Note that 32-bit precision is also susceptible to inaccuracies, to a lesser extent; see useAbsolutePositions to mitigate them. Default: false.
Defined in
Last Updated: 17 December, 2024
Found something wrong, missing, or unclear on this page?Raise an issue in our repo.