textureWeight

textureWeight: number | undefined

The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color. A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.

@note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.

@note Defaults to 1.0

Defined in

Last Updated: 14 November, 2024