TextureImageSpec Type

TextureImageSpec = Id64String | string

Identifies an image to be used to produce a RenderTexture for a given purpose - for example, as part of a SkyBox. If the string is a valid Id64String, it refers to a persistent Texture element stored in an iModel. Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.

@see texture and SkyCubeImageProps.

Defined in

Last Updated: 14 November, 2024