TextureImageSpec Type
TextureImageSpec = Id64String | string
Identifies an image to be used to produce a RenderTexture for a given purpose - for example,
as part of a SkyBox. If the string is a valid Id64String
, it refers to a persistent Texture element stored in an iModel.
Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
@see texture and SkyCubeImageProps.
Defined in
- core/common/src/RenderTexture.ts Line 17
Last Updated: 14 November, 2024
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