API Reference > imodeljs-common > Rendering > RenderTexture RenderTexture Class Beta Beta Represents a texture image applied to a surface during rendering. A RenderTexture is typically - but not always - associated with a RenderMaterial. Represents a texture image applied to a surface during rendering. A RenderTexture is typically - but not always - associated with a RenderMaterial. see RenderSystem for functions used to create RenderTextures. see RenderSystem for functions used to create RenderTextures. Implements IDisposable Methods Name Description constructor(params: RenderTexture.Params): RenderTexture Protected dispose(): void Abstract Releases any WebGL resources owned by this texture. Properties Name Type Description isGlyph Accessor ReadOnly boolean isOwned boolean Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately. isSkyBox Accessor ReadOnly boolean isTileSection Accessor ReadOnly boolean key string | undefined A string uniquely identifying this texture within the context of an IModelConnection. type RenderTexture.Type Indicates the type of texture. Defined in core/common/src/RenderTexture.ts Line 16 Last Updated: 13 June, 2024