RenderTexture Namespace

Enumeration

Name Description
RenderTexture.Type Enumerates the types of RenderTextures.

Class

Name Description
RenderTexture.Params Parameters used to construct a RenderTexture.

Defined in

RenderTexture Class

Represents a texture image applied to a surface during rendering. A RenderTexture is typically - but not always - associated with a RenderMaterial.

see RenderSystem.createTextureFromImage to obtain a texture from an HTML image.

see RenderSystem.createTextureFromElement to obtain a texture from a Texture element.

Implements

Methods

Name Description
constructor(params: RenderTexture.Params): RenderTexture Protected    
dispose(): void Abstract Releases any WebGL resources owned by this texture.  

Properties

Name Type Description
bytesUsed Accessor AbstractReadOnly number    
isGlyph Accessor ReadOnly boolean    
isOwned Readonly boolean Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.  
isSkyBox Accessor ReadOnly boolean    
isTileSection Accessor ReadOnly boolean    
key Readonly undefined | string A string uniquely identifying this texture within the context of an IModel.  
type Readonly RenderTexture.Type Indicates the type of texture.  

Defined in

Last Updated: 11 June, 2024