API Reference > geometry-core > CartesianGeometry > Transform > createOriginAndMatrix createOriginAndMatrix MethodStatic Create by directly installing origin and matrix this is a the appropriate construction when the columns of the matrix are coordinate axes of a local-to-global mapping Note there is a closely related createFixedPointAndMatrix whose point input is the fixed point of the global-to-global transformation. createOriginAndMatrix(origin: undefined | XYZ, matrix: undefined | Matrix3d, result?: Transform): Transform Parameter Type Description origin undefined | XYZ matrix undefined | Matrix3d result Transform Returns - Transform Defined in geometry3d/Transform.ts Line 231 Last Updated: 11 June, 2024