API Reference > geometry-core > CartesianGeometry > Transform > createOriginAndMatrix createOriginAndMatrix MethodStatic Create by directly installing origin and matrix this is a the appropriate construction when the columns of the matrix are coordinate axes of a local-to-global mapping Note there is a closely related createFixedPointAndMatrix whose point input is the fixed point of the global-to-global transformation. createOriginAndMatrix(origin: XYZ | undefined, matrix: Matrix3d | undefined, result?: Transform): Transform Parameter Type Description origin XYZ | undefined matrix Matrix3d | undefined result Transform Returns - Transform Defined in core/geometry/src/geometry3d/Transform.ts Line 216 Last Updated: 13 June, 2024