API Reference > geometry-core > CartesianGeometry > Ellipsoid > worldToLocal worldToLocal Method Convert a world point to point within the underlying mapped sphere space. In the sphere space, an xyz (vector from origin) with magnitude equal to 1 is ON the sphere (hence its world image is ON the ellipsoid) In the sphere space, an xyz (vector from origin) with magnitude less than 1 is INSIDE the sphere (hence its world image is INSIDE the ellipsoid) In the sphere space, an xyz (vector from origin) with magnitude greater than 1 is OUTSIDE the sphere (hence its world image is OUTSIDE the ellipsoid) This is undefined in the highly unusual case that the ellipsoid frame is singular. worldToLocal(worldPoint: Readonly<WritableXYAndZ>, result?: Point3d): undefined | Point3d Parameter Type Description worldPoint Readonly<WritableXYAndZ> result Point3d Returns - undefined | Point3d Defined in geometry3d/Ellipsoid.ts Line 204 Last Updated: 11 June, 2024