API Reference > geometry-core > CartesianGeometry > Ellipsoid > worldToLocal worldToLocal Method Convert a world point to point within the underlying mapped sphere space. In the sphere space, an xyz (vector from origin) with magnitude equal to 1 is ON the sphere (hence its world image is ON the ellipsoid) In the sphere space, an xyz (vector from origin) with magnitude less than 1 is INSIDE the sphere (hence its world image is INSIDE the ellipsoid) In the sphere space, an xyz (vector from origin) with magnitude greater than 1 is OUTSIDE the sphere (hence its world image is OUTSIDE the ellipsoid) This is undefined in the highly unusual case that the ellipsoid frame is singular. worldToLocal(worldPoint: XYAndZ, result?: Point3d): Point3d | undefined Parameter Type Description worldPoint XYAndZ result Point3d Returns - Point3d | undefined Defined in core/geometry/src/geometry3d/Ellipsoid.ts Line 206 Last Updated: 13 June, 2024