Name |
Description |
|
constructor(): BGFBAccessors.Polyface |
|
|
__init(i: number, bb: ByteBuffer): BGFBAccessors.Polyface |
|
|
auxData(obj?: BGFBAccessors.PolyfaceAuxData): | BGFBAccessors.PolyfaceAuxData |
|
|
colorIndex(index: number): | number |
|
|
colorIndexArray(): | Int32Array |
|
|
colorIndexLength(): number |
|
|
colorTable(index: number): | number |
|
|
colorTableArray(): | Int32Array |
|
|
colorTableLength(): number |
|
|
doubleColor(index: number): | number |
|
|
doubleColorArray(): | Float64Array |
|
|
doubleColorLength(): number |
|
|
expectedClosure(): number |
|
|
faceData(index: number): | number |
|
|
faceDataArray(): | Float64Array |
|
|
faceDataLength(): number |
|
|
faceIndex(index: number): | number |
|
|
faceIndexArray(): | Int32Array |
|
|
faceIndexLength(): number |
|
|
intColor(index: number): | number |
|
|
intColorArray(): | Uint32Array |
|
|
intColorLength(): number |
|
|
meshStyle(): number |
|
|
normal(index: number): | number |
|
|
normalArray(): | Float64Array |
|
|
normalIndex(index: number): | number |
|
|
normalIndexArray(): | Int32Array |
|
|
normalIndexLength(): number |
|
|
normalLength(): number |
|
|
numPerFace(): number |
|
|
numPerRow(): number |
|
|
param(index: number): | number |
|
|
paramArray(): | Float64Array |
|
|
paramIndex(index: number): | number |
|
|
paramIndexArray(): | Int32Array |
|
|
paramIndexLength(): number |
|
|
paramLength(): number |
|
|
point(index: number): | number |
|
|
pointArray(): | Float64Array |
|
|
pointIndex(index: number): | number |
|
|
pointIndexArray(): | Int32Array |
|
|
pointIndexLength(): number |
|
|
pointLength(): number |
|
|
taggedNumericData(obj?: BGFBAccessors.TaggedNumericData): | BGFBAccessors.TaggedNumericData |
|
|
twoSided(): boolean |
|
|
addAuxData(builder: Builder, auxDataOffset: number): void Static |
|
|
addColorIndex(builder: Builder, colorIndexOffset: number): void Static |
|
|
addColorTable(builder: Builder, colorTableOffset: number): void Static |
|
|
addDoubleColor(builder: Builder, doubleColorOffset: number): void Static |
|
|
addExpectedClosure(builder: Builder, expectedClosure: number): void Static |
|
|
addFaceData(builder: Builder, faceDataOffset: number): void Static |
|
|
addFaceIndex(builder: Builder, faceIndexOffset: number): void Static |
|
|
addIntColor(builder: Builder, intColorOffset: number): void Static |
|
|
addMeshStyle(builder: Builder, meshStyle: number): void Static |
|
|
addNormal(builder: Builder, normalOffset: number): void Static |
|
|
addNormalIndex(builder: Builder, normalIndexOffset: number): void Static |
|
|
addNumPerFace(builder: Builder, numPerFace: number): void Static |
|
|
addNumPerRow(builder: Builder, numPerRow: number): void Static |
|
|
addParam(builder: Builder, paramOffset: number): void Static |
|
|
addParamIndex(builder: Builder, paramIndexOffset: number): void Static |
|
|
addPoint(builder: Builder, pointOffset: number): void Static |
|
|
addPointIndex(builder: Builder, pointIndexOffset: number): void Static |
|
|
addTaggedNumericData(builder: Builder, taggedNumericDataOffset: number): void Static |
|
|
addTwoSided(builder: Builder, twoSided: boolean): void Static |
|
|
createColorIndexVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createColorTableVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createDoubleColorVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createFaceDataVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createFaceIndexVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createIntColorVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createNormalIndexVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createNormalVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createParamIndexVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createParamVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createPointIndexVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createPointVector(builder: Builder, data: number[] | Uint8Array): number Static |
|
|
createPolyface(builder: Builder, pointOffset: number, paramOffset: number, normalOffset: number, doubleColorOffset: number, intColorOffset: number, pointIndexOffset: number, paramIndexOffset: number, normalIndexOffset: number, colorIndexOffset: number, colorTableOffset: number, numPerFace: number, numPerRow: number, meshStyle: number, twoSided: boolean, faceIndexOffset: number, faceDataOffset: number, auxDataOffset: number, expectedClosure: number, taggedNumericDataOffset: number): number Static |
|
|
endPolyface(builder: Builder): number Static |
|
|
getRootAsPolyface(bb: ByteBuffer, obj?: BGFBAccessors.Polyface): BGFBAccessors.Polyface Static |
|
|
getSizePrefixedRootAsPolyface(bb: ByteBuffer, obj?: BGFBAccessors.Polyface): BGFBAccessors.Polyface Static |
|
|
startColorIndexVector(builder: Builder, numElems: number): void Static |
|
|
startColorTableVector(builder: Builder, numElems: number): void Static |
|
|
startDoubleColorVector(builder: Builder, numElems: number): void Static |
|
|
startFaceDataVector(builder: Builder, numElems: number): void Static |
|
|
startFaceIndexVector(builder: Builder, numElems: number): void Static |
|
|
startIntColorVector(builder: Builder, numElems: number): void Static |
|
|
startNormalIndexVector(builder: Builder, numElems: number): void Static |
|
|
startNormalVector(builder: Builder, numElems: number): void Static |
|
|
startParamIndexVector(builder: Builder, numElems: number): void Static |
|
|
startParamVector(builder: Builder, numElems: number): void Static |
|
|
startPointIndexVector(builder: Builder, numElems: number): void Static |
|
|
startPointVector(builder: Builder, numElems: number): void Static |
|
|
startPolyface(builder: Builder): void Static |
|
|