Name |
Description |
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constructor(): BGFBAccessors.BsplineSurface |
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__init(i: number, bb: ByteBuffer): BGFBAccessors.BsplineSurface |
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boundaries(obj?: BGFBAccessors.CurveVector): | BGFBAccessors.CurveVector |
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closedU(): boolean |
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closedV(): boolean |
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holeOrigin(): number |
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knotsU(index: number): | number |
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knotsUArray(): | Float64Array |
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knotsULength(): number |
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knotsV(index: number): | number |
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knotsVArray(): | Float64Array |
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knotsVLength(): number |
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numPolesU(): number |
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numPolesV(): number |
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numRulesU(): number |
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numRulesV(): number |
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orderU(): number |
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orderV(): number |
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poles(index: number): | number |
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polesArray(): | Float64Array |
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polesLength(): number |
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weights(index: number): | number |
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weightsArray(): | Float64Array |
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weightsLength(): number |
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addBoundaries(builder: Builder, boundariesOffset: number): void Static |
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addClosedU(builder: Builder, closedU: boolean): void Static |
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addClosedV(builder: Builder, closedV: boolean): void Static |
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addHoleOrigin(builder: Builder, holeOrigin: number): void Static |
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addKnotsU(builder: Builder, knotsUOffset: number): void Static |
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addKnotsV(builder: Builder, knotsVOffset: number): void Static |
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addNumPolesU(builder: Builder, numPolesU: number): void Static |
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addNumPolesV(builder: Builder, numPolesV: number): void Static |
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addNumRulesU(builder: Builder, numRulesU: number): void Static |
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addNumRulesV(builder: Builder, numRulesV: number): void Static |
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addOrderU(builder: Builder, orderU: number): void Static |
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addOrderV(builder: Builder, orderV: number): void Static |
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addPoles(builder: Builder, polesOffset: number): void Static |
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addWeights(builder: Builder, weightsOffset: number): void Static |
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createBsplineSurface(builder: Builder, polesOffset: number, weightsOffset: number, knotsUOffset: number, knotsVOffset: number, numPolesU: number, numPolesV: number, orderU: number, orderV: number, numRulesU: number, numRulesV: number, holeOrigin: number, boundariesOffset: number, closedU: boolean, closedV: boolean): number Static |
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createKnotsUVector(builder: Builder, data: number[] | Uint8Array): number Static |
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createKnotsVVector(builder: Builder, data: number[] | Uint8Array): number Static |
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createPolesVector(builder: Builder, data: number[] | Uint8Array): number Static |
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createWeightsVector(builder: Builder, data: number[] | Uint8Array): number Static |
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endBsplineSurface(builder: Builder): number Static |
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getRootAsBsplineSurface(bb: ByteBuffer, obj?: BGFBAccessors.BsplineSurface): BGFBAccessors.BsplineSurface Static |
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getSizePrefixedRootAsBsplineSurface(bb: ByteBuffer, obj?: BGFBAccessors.BsplineSurface): BGFBAccessors.BsplineSurface Static |
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startBsplineSurface(builder: Builder): void Static |
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startKnotsUVector(builder: Builder, numElems: number): void Static |
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startKnotsVVector(builder: Builder, numElems: number): void Static |
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startPolesVector(builder: Builder, numElems: number): void Static |
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startWeightsVector(builder: Builder, numElems: number): void Static |
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