addUnquantizedVertex Method
Add a vertex to the mesh and return its index in RealityMeshParamsBuilder.positions.
addUnquantizedVertex(position: Readonly<WritableXYAndZ>, uv: Readonly<WritableXAndY>, normal?: Readonly<WritableXYAndZ>): number
see RealityMeshParamsBuilder.addQuantizedVertex if your vertex data is already quantized.
Parameter | Type | Description |
---|---|---|
position | Readonly<WritableXYAndZ> | The 3d position, which will be quantized to the RealityMeshParamsBuilderOptions.positionRange supplied to the builder's constructor. |
uv | Readonly<WritableXAndY> | The texture coordinates, which will be quantized to the RealityMeshParamsBuilderOptions.uvRange supplied to the builder's constructor. |
normal | Readonly<WritableXYAndZ> |
Returns - number
the index of the new vertex in RealityMeshParamsBuilder.positions.
Defined in
Last Updated: 20 June, 2023