uvRange
uvRange: undefined | Range2d
A range fully containing the texture coordinates of all vertices to be included in the mesh. This range is used to quantize RealityMeshParams.uvs. Default: [0.0, 1.0].
Defined in
Last Updated: 20 June, 2023
uvRange: undefined | Range2d
A range fully containing the texture coordinates of all vertices to be included in the mesh. This range is used to quantize RealityMeshParams.uvs. Default: [0.0, 1.0].
Last Updated: 20 June, 2023