EGFBAccessors.TextString Class

Methods

Name Description
constructor(): EGFBAccessors.TextString    
__init(i: number, bb: ByteBuffer): EGFBAccessors.TextString    
glyphIds(index: number): | number    
glyphIdsArray(): | Uint32Array    
glyphIdsLength(): number    
glyphOrigins(index: number, obj?: EGFBAccessors.TextStringGlyphOrigin): | EGFBAccessors.TextStringGlyphOrigin    
glyphOriginsLength(): number    
majorVersion(): number    
minorVersion(): number    
range(obj?: EGFBAccessors.TextStringRange): | EGFBAccessors.TextStringRange    
style(obj?: EGFBAccessors.TextStringStyle): | EGFBAccessors.TextStringStyle    
text(): | string    
text(optionalEncoding: Encoding): | string | Uint8Array    
transform(obj?: EGFBAccessors.TextStringTransform): | EGFBAccessors.TextStringTransform    
addGlyphIds(builder: Builder, glyphIdsOffset: number): void Static    
addGlyphOrigins(builder: Builder, glyphOriginsOffset: number): void Static    
addMajorVersion(builder: Builder, majorVersion: number): void Static    
addMinorVersion(builder: Builder, minorVersion: number): void Static    
addRange(builder: Builder, rangeOffset: number): void Static    
addStyle(builder: Builder, styleOffset: number): void Static    
addText(builder: Builder, textOffset: number): void Static    
addTransform(builder: Builder, transformOffset: number): void Static    
createGlyphIdsVector(builder: Builder, data: number[] | Uint8Array): number Static    
createTextString(builder: Builder, majorVersion: number, minorVersion: number, textOffset: number, styleOffset: number, transformOffset: number, rangeOffset: number, glyphIdsOffset: number, glyphOriginsOffset: number): number Static    
endTextString(builder: Builder): number Static    
getRootAsTextString(bb: ByteBuffer, obj?: EGFBAccessors.TextString): EGFBAccessors.TextString Static    
getSizePrefixedRootAsTextString(bb: ByteBuffer, obj?: EGFBAccessors.TextString): EGFBAccessors.TextString Static    
startGlyphIdsVector(builder: Builder, numElems: number): void Static    
startGlyphOriginsVector(builder: Builder, numElems: number): void Static    
startTextString(builder: Builder): void Static    

Properties

Name Type Description
bb_pos number    
bb | ByteBuffer    

Defined in

Last Updated: 11 June, 2024