normalizeXYZW Method

divide all components (x,y,z,w) by the 4d magnitude.

  • This is appropriate for normalizing a quaternion
  • Use normalizeWeight to divide by the w component.

normalizeXYZW(result?: Point4d): undefined | Point4d

Parameter Type Description
result Point4d  

Returns - undefined | Point4d

Defined in

Last Updated: 11 June, 2024