createFixedPointAndMatrix MethodStatic

Create a transform with the specified matrix. Compute an origin (different from the given fixedPoint) so that the fixedPoint maps back to itself.

createFixedPointAndMatrix(fixedPoint: undefined | Readonly<WritableXYAndZ>, matrix: Matrix3d, result?: Transform): Transform

Parameter Type Description
fixedPoint undefined | Readonly<WritableXYAndZ>  
matrix Matrix3d  
result Transform  

Returns - Transform

Defined in

Last Updated: 11 June, 2024