API Reference > geometry-core > CartesianGeometry > FrameBuilder > getValidatedFrame getValidatedFrame Method Try to assemble the data into a non-singular transform. If allowLeftHanded is false, vector0 and vector1 determine a right handed coordinate system. if allowLeftHanded is true, the z vector of the right handed system can be flipped to agree with vector2 direction. getValidatedFrame(allowLeftHanded: boolean = false): undefined | Transform Parameter Type Description allowLeftHanded boolean Returns - undefined | Transform Defined in geometry3d/FrameBuilder.ts Line 64 Last Updated: 11 June, 2024