createRightHandedFrame MethodStatic

create a localToWorld frame for the given data.

  • origin is at first point
  • x axis in direction of first nonzero vector present or implied by the input.
  • y axis is perpendicular to x and contains (in positive side) the next vector present or implied by the input.

createRightHandedFrame(defaultUpVector: undefined | Vector3d, ...params: any[]): undefined | Transform

Parameter Type Description
defaultUpVector undefined | Vector3d  
...params any[]  

Returns - undefined | Transform

Defined in

Last Updated: 11 June, 2024