API Reference > geometry-core > CartesianGeometry > FrameBuilder > createLocalToWorldTransformInRange createLocalToWorldTransformInRange MethodStatic Create the localToWorld transform from a range to axes of its parent coordinate system. createLocalToWorldTransformInRange(range: Range3d, scaleSelect: AxisScaleSelect = AxisScaleSelect.NonUniformRangeContainment, fractionX: number = 0, fractionY: number = 0, fractionZ: number = 0, defaultAxisLength: number = 1.0): Transform Parameter Type Description range Range3d range to inspect scaleSelect AxisScaleSelect selects size of localToWorld axes. fractionX number fractional coordinate of frame origin x fractionY number fractional coordinate of frame origin y fractionZ number fractional coordinate of frame origin z defaultAxisLength number if true and any axis length is 0, that axis vector takes this physical length. Returns - Transform Defined in geometry3d/FrameBuilder.ts Line 298 Last Updated: 11 June, 2024