intersectRay Method

Compute intersections with a ray.

  • Return the number of intersections
  • Fill any combinations of arrays of
    • rayFractions = fractions along the ray
    • xyz = xyz intersection coordinates points in space
    • thetaPhiRadians = sphere longitude and latitude in radians.
  • For each optional array, caller must of course initialize an array (usually empty)
  • return 0 if ray length is too small.

intersectRay(ray: Ray3d, rayFractions: undefined | number[], xyz: undefined | Point3d[], thetaPhiRadians: undefined | LongitudeLatitudeNumber[]): number

Parameter Type Description
ray Ray3d  
rayFractions undefined | number[]  
xyz undefined | Point3d[]  
thetaPhiRadians undefined | LongitudeLatitudeNumber[]  

Returns - number

Defined in

Last Updated: 11 June, 2024